Standalone work — motion, 3D, code, and whatever else.
| # | Title | Date | Category | Tags |
|---|---|---|---|---|
| ★ | Orphe | Mar – Sep 2025 · 7 mos | Web Application | UI/UX |
| ★ | Flavor Twist | Jan – Apr 2023 · 4 mos | Graphics / Systems | C++ Vulkan GLSL |
| 03 | Hollow | Jul – Oct 2023 · 4 mos | Audio / Creative Coding | Web Audio API TypeScript Canvas 2D |
| 04 | Casterz | Apr 2023 | Game Development | Godot 4 GDScript GLSL |
| 05 | Meridian | Jan 2023 | Data Visualization | D3.js WebGL Python |
| 06 | Lattice | Aug 2022 | Systems / DevTools | Go Redis Bubble Tea |
| 07 | Cartographer | Jun 2022 | Web / Developer Tools | Svelte Node.js OpenAPI 3.1 |
| 08 | Fable | Mar – Jul 2022 · 5 mos | Mobile / Design Systems | Flutter Dart TensorFlow Lite |
| 09 | Glyph | Sep 2021 | Creative Tools | Canvas API TypeScript WASM |
| 10 | Prism | Apr – Sep 2021 · 6 mos | Design Systems | Figma Storybook CSS |
| 11 | Orbit | Jan – Jun 2021 · 6 mos | Productivity / Web | React IndexedDB OpenAI |
| 12 | Beacon | Oct 2020 | IoT / Embedded | C BLE InfluxDB |
| 13 | Silhouette | May 2020 | Computer Vision | TensorFlow.js WebRTC Canvas |
| 14 | Terraform | Jan – Aug 2020 · 8 mos | Game Dev / Procedural | C++ OpenGL GLSL |
| 15 | Inkwell | Aug 2019 | Publishing / Web | Rust WASM SvelteKit |
| 16 | Dumbum | Feb 2019 | Shader Art | GLSL WebGL 2 GPGPU |
An app for businesses to play GEMA-free (license free) music in EU countries.
Orphe
Mar – Sep 2025 · 7 mos
A custom real-time 3D renderer built from scratch in Vulkan. Implements PBR shading, cascaded shadow maps, and a declarative frame-graph architecture.
Flavor Twist
Jan – Apr 2023 · 4 mos
Browser-based generative music system. Every session produces a unique composition — Markov chains drive structure, the Web Audio API handles synthesis.
Hollow
Jul – Oct 2023 · 4 mos
Wizard game with a game loop focused on player creativity.
Casterz
Apr 2023
Global climate dataset explorer with WebGL geospatial rendering, temporal scrubbing across 80 years of data, and statistical anomaly highlighting.
Meridian
Jan 2023
Distributed task queue with a visual TUI dashboard. Redis Streams backend with a language-agnostic worker protocol and real-time throughput graphs.
Lattice
Aug 2022
Visual API endpoint explorer that auto-generates interactive docs from OpenAPI 3.1 specs. Supports mock servers, request diffing, and response replay.
Cartographer
Jun 2022
Illustrated journaling app with on-device ML mood detection and procedurally generated watercolour backgrounds that evolve with your writing tone.
Fable
Mar – Jul 2022 · 5 mos
Parametric typeface editor in the browser. Glyphs are defined by Bézier constraints — tweak a single variable to morph the entire font family.
Glyph
Sep 2021
Component library and design-token pipeline for a B2B SaaS suite. Ships Figma variables, Storybook docs, and typed CSS custom properties from one source of truth.
Prism
Apr – Sep 2021 · 6 mos
Spatial knowledge-management tool. Notes float as cards in a zoomable infinite canvas, linked by typed edges and clustered automatically by embedding similarity.
Orbit
Jan – Jun 2021 · 6 mos
Mesh-networked environmental sensor array with a live dashboard. Nodes communicate over BLE and forward readings through a Pi gateway to InfluxDB.
Beacon
Oct 2020
Real-time human pose estimation for gesture-driven UI control. Runs on-device via TensorFlow.js with a custom smoothing filter for sub-frame jitter.
Silhouette
May 2020
Voxel world builder with GPU-accelerated marching-cubes terrain and a hierarchical LOD system. Worlds stream in at runtime as sparse octrees.
Terraform
Jan – Aug 2020 · 8 mos
Minimal long-form publishing platform. Posts are written in a custom markdown dialect that compiles to semantic HTML with progressive image loading.
Inkwell
Aug 2019
Real-time GLSL shaders exploring signed distance functions, ray marching, and physically-based atmospheric scattering — rendered in a custom WebGL viewer.
Dumbum
Feb 2019